Godot Suika
Make 2 fruits of the same type touch each other by dropping new fruit to create bigger fruits and score points. Try to get as many points and watermelons!
Highscores are available in the pause menu. Due to a limitation with Itch, highscores might not persist between sessions in the web version.
Please consider supporting me by donating to unlock the downloadable versions of this game. Downloads are available for Windows, Linux and Android.
Status | Released |
Platforms | HTML5, Windows, Linux, Android |
Release date | Oct 30, 2023 |
Author | Ryhon |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Cute, Godot, Indie, Mouse only, Singleplayer, Suika Game, Tetris, Touch-Friendly |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Accessibility | Color-blind friendly, High-contrast, One button, Textless |
Purchase
Buy Now$1.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Android ARMv8 24 MB
Version 2
Windows x64 26 MB
Version 2
Linux x86_64 26 MB
Version 2
Comments
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this shouldn't have the tetris tag
Seconded.
This is awesome! I've been trying to make something similiar, but I got stuck trying to figure out the combining. Any chance you'll release the project file?
How I implemented this:
Every fruit has size and age variable > Fruit listens for collisions > If anything collides check if it has same size > Remove both fruits > Create fruit in place of youngest egg
:)
An age variable is an interesting idea! I came up with a different solution, basically when a fruit collides with another of the same it disables the contact monitoring of the other fruit. It works fine, but it's a bit clunky. your solution is much cleaner.
Wowers this game makes me pog my pants so hard!